Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Sampson Shaw far from home. |
4 |
29 |
Failed to qualify for Ground Assault (Marine). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Given advanced training in a specialist field |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |