Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Arrested and charged. |
1 |
21 |
Hired a lawyer to beat the charges. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Involved in a gambling ring. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
32 |
Betrayed by a friend. One of Sean Connell's Contacts or Allies betrays Sean Connell, ending Sean Connell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
35 |
A police detective or rival criminal forces Sean Connell to flee and vows to hunt Sean Connell down. Gain an Enemy. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Sean Connell went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |