Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Rogue (Thief). |
2 |
25 |
A police detective or rival criminal forces Sebastian Roan to flee and vows to hunt Sebastian Roan down. Gain an Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Advanced training in a specialist field. |
3 |
29 |
Attempt at commissioned failed. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Sebastian Roan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
During a battle, defeat or victory depends on Sebastian Roan's actions. The ship suffers severe damage and Sebastian Roan is blamed for the disaster. Sebastian Roan is court - martialled and discharged. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Flight (Navy). |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Forced to muster out. |