Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Selmer Jones out of business. |
3 |
21 |
Failed to qualify for Intelligence (Agent). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Go undercover to investigate an enemy. |
3 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
27 |
Victim of a crime |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A revolution, attack or other unusual event throws Selmer Jones's life into chaos, forcing Selmer Jones to leave the planet. |
6 |
33 |
Voluntarily left Law Enforcement |
6 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
35 |
A family scandal forces Selmer Jones out of Selmer Jones's position. |
7 |
35 |
Returned to Merchant (Merchant Marine). |
7 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |