Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Shelby Wigram is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Shelby Wigram come into conflict with a splinter group Shelby Wigram's own religion which maintains Shelby Wigram's version is the wrong one. Gain 2 Rivals. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Shelby Wigram's work ends up coming home with Shelby Wigram, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Shelby Wigram run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Citizen (Worker). |
7 |
41 |
Shelby Wigram gain experience in a technical field as a computer operator or surveyor. |
7 |
42 |
Promoted to Citizen (Worker) rank 1. |