Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Sidney Philpot and several others are captured and mistreated by the enemy. Gain Sidney Philpot's jailer as an Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
24 |
Involved in a gambling ring. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Voluntarily left Enforcer |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Sidney Philpot's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Severely injured. Owe 15,000 for medical bills. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Sidney Philpot join a gambling circle on board. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |