Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Assigned to a peacekeeping role. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Marine Support (Marine). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Sim Freeman's actions. The ship suffers severe damage and Sim Freeman is blamed for the disaster. Sim Freeman is court - martialled and discharged. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
Made lifelong friends. Gain 2 Allies. |
7 |
41 |
Dropped out of the merchant academy. |