Smith Banks  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 42 M 3 (-1) 5 (-1) 3 (-1) 4 (-1) 5 (-1) 5 (-1)353455
Immobile, Paranoid, Positive
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Melee (Grapple) 2
Melee (Unarmed) 1
Persuade 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 11
Rogue Enforcer 34
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Gay Rice Rival 0 4 0 2 Dynchia, Imperium (F/51)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 Involved in a feud with a rival criminal organization.
1 21 Injured. Fully recovered. Owe 2,500 for medical bills.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Attempted to change assignments.
2 22 Switched to Rogue (Enforcer) with previous rank.
2 23 Crime pays off. Gain victim as Enemy.
3 26 Continued as Rogue (Enforcer).
3 29 Smith Banks commit a legendary crime.
3 30 Promoted to Rogue (Enforcer) rank 2.
4 30 Continued as Rogue (Enforcer).
4 34 Involved in a gambling ring.
4 34 Promoted to Rogue (Enforcer) rank 3.
5 34 Continued as Rogue (Enforcer).
5 36 Smith Banks spend months in the dangerous criminal underworld.
5 38 Forced to muster out.
6 38 Became a Citizen (Colonist).
6 41 Smith Banks's business expands, Smith Banks's corporation grows, or the colony thrives.
6 42 Promoted to Citizen (Colonist) rank 1.
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