Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Sol Hooligan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sol Hooligan fail to help. Gain an Enemy. |
2 |
26 |
Psychologically damaged by Sol Hooligan's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Psychologically damaged by Sol Hooligan's time in the scouts. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
Moved to a new world. |
4 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
35 |
Scarred. Owe 1,250 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Gain Enemy if Sol Hooligan don't already have one. |