Spencer Sapping  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 42 M 7 (0) 6 (0) 6 (0) 7 (0) 9 (1) 7 (0)9 (1)766797
Gentle hands, Self-absorbed
 
Skills
Art (Creative) 0
Clairvoyance 0
Deception 0
Drive 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Recon 0
Science (Social Sciences/Psychology) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 3
Telepathy 0
Teleportation 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 12
Psion Psi-Warrrior Psi-Soldier12
Citizen Colonist 11
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Spencer Sapping's Contacts or Allies betrays Spencer Sapping, ending Spencer Sapping's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Performer (Entertainer).
2 22 Switched to Drifter (Barbarian).
2 25 Gained a contact.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 34 Attempt to use powers for personal gain, but it backfires.
4 34 Promoted to Psion (Psi-Warrrior) rank 1.
5 34 Continued as Psion (Psi-Warrrior).
5 36 Psionic strength increases.
5 38 Forced to muster out.
6 38 Became a Citizen (Colonist).
6 39 Spencer Sapping's business expands, Spencer Sapping's corporation grows, or the colony thrives.
6 42 Promoted to Citizen (Colonist) rank 1.
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