Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Stanley Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Stanley Wallace's ship is damaged, and Stanley Wallace have to hitch-hike Stanley Wallace's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Imperial trade restrictions force Stanley Wallace out of business. |
5 |
30 |
Became a Scholar (Scientist). |
5 |
32 |
Caught cheating in some fashion, advancing Stanley Wallace's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Gain an Enemy |
5 |
34 |
Promoted to Scholar (Scientist) rank 1. |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
37 |
Win a prestigious prize for Stanley Wallace's work. |
6 |
38 |
Promoted to Scholar (Scientist) rank 2. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Scholar (Scientist) rank 3. |