Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Stewart Walla and several others are captured and mistreated by the enemy. Gain Stewart Walla's jailer as an Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Spend several years jumping from world to world in Stewart Walla's scout ship. |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
Stewart Walla's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stewart Walla fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Stewart Walla's time in the scouts. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
32 |
Voluntarily left Surveyor |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Stewart Walla's Contacts or Allies betrays Stewart Walla, ending Stewart Walla's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Nearly killed. Owe 15,000 for medical bills. |