Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Terrence Hoffman survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Terrence Hoffman have no idea what happened to Terrence Hoffman – they found Terrence Hoffman's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Terrence Hoffman learn something Terrence Hoffman should not have – a corporate secret, a political scandal – which Terrence Hoffman can profit from illegally. |
3 |
25 |
Gain a criminal contact. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
30 |
Terrence Hoffman's business expands, Terrence Hoffman's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
A revolution, attack or other unusual event throws Terrence Hoffman's life into chaos, forcing Terrence Hoffman to leave the planet. |
6 |
35 |
Became a Merchant (Broker). |
6 |
36 |
A new romantic starts. Gain an Ally. |