Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A series of bad deals and decisions force Theodore Barrett into bankruptcy. Theodore Barrett salvages what Theodore Barrett can. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
26 |
A job goes wrong, forcing Theodore Barrett to flee off-planet. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Theodore Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
31 |
Gain Enemy if Theodore Barrett don't already have one. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Theodore Barrett do not know what happened to Theodore Barrett. There is a gap in Theodore Barrett's memory. |