Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Citizen (Colonist). |
2 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
4 |
37 |
Forced to muster out. |
5 |
37 |
Became a Scout (Explorer). |
5 |
38 |
Thomas Griffiths's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thomas Griffiths fail to help. Gain an Enemy. |
5 |
38 |
Psychologically damaged by Thomas Griffiths's time in the scouts. |