Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Tim Little's business expands, Tim Little's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Political upheaval strikes Tim Little's homeworld, and Tim Little is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Gain Enemy if Tim Little don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Tim Little easily defeat. |
6 |
39 |
Gain Enemy if Tim Little don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |