Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Tobe Ronald's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Serve as the courier for an important message from the Imperium. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
28 |
Psychologically damaged by Tobe Ronald's time in the scouts. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
A police detective or rival criminal forces Tobe Ronald to flee and vows to hunt Tobe Ronald down. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Tobe Ronald's Contacts or Allies betrays Tobe Ronald, ending Tobe Ronald's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Tobe Ronald refused an offer of inducements to betray Tobe Ronald's faith. Gain 2 enemies. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Tobe Ronald secretly provide religious rites for a dying leader or noble, although they do not share Tobe Ronald's faith. Gain an Ally in the family and a Rival who disagrees with Tobe Ronald's choice. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |