Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Entangled in a bureaucratic or legal morass that distracts Tracy Walsh from Tracy Walsh's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
23 |
An expedition or voyage goes wrong, leaving Tracy Walsh stranded in the wilderness. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
24 |
Gain Enemy if Tracy Walsh don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Voluntarily left Scavenger |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Tracy Walsh's Contacts or Allies betrays Tracy Walsh, ending Tracy Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
35 |
Make an unexpected connection outside Tracy Walsh's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
A series of bad deals and decisions force Tracy Walsh into bankruptcy. Tracy Walsh salvages what Tracy Walsh can. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |