Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find Ancient Technology. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
37 |
Tyler White's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tyler White fail to help. Gain an Enemy. |
5 |
37 |
Tyler White's ship is damaged, and Tyler White have to hitch-hike Tyler White's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 2 Contacts. Gain 1 Enemies. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Tyler White inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |