Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Tyrone Simmmons's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Tyrone Simmmons's Contacts or Allies betrays Tyrone Simmmons, ending Tyrone Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
35 |
Rewarded for a successful mission. |
5 |
37 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
41 |
Tyrone Simmmons's work ends up coming home with Tyrone Simmmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |