Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Urkaama's time in the scouts. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Abuse Urkaama's position for profit. |
2 |
23 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Flight). |
3 |
25 |
Urkaama is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
29 |
Urkaama learn something Urkaama should not have – a corporate secret, a political scandal – which Urkaama can profit from illegally. |
4 |
29 |
Promoted to Citizen (Corporate) rank 1. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
33 |
Spent time maintaining and using heavy vehicles. |
5 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
40 |
A revolution, attack or other unusual event throws Urkaama's life into chaos, forcing Urkaama to leave the planet. |