Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Scarred. Owe 1,250 for medical bills. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Vance Neal far from home. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Returned to Merchant (Merchant Marine). |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Vance Neal's Contacts or Allies betrays Vance Neal, ending Vance Neal's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Amnesia. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |