Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Moved to a new world. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Vern Marshall is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
32 |
Became a Scholar (Physician). |
6 |
36 |
Entangled in a bureaucratic or legal morass that distracts Vern Marshall from Vern Marshall's work. |
7 |
36 |
Continued as Scholar (Physician). |
7 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |