Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Victor Sims's work ends up coming home with Victor Sims, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Arrested and charged. |
4 |
31 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 3. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
6 |
39 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |