Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
20 |
Victim of a crime |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Wafaapa Pab is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Given advanced training in a specialist field |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Voluntarily left Free Trader |
5 |
28 |
Became a Scout (Explorer). |
5 |
30 |
Wafaapa Pab have no idea what happened to Wafaapa Pab – they found Wafaapa Pab's ship drifting on the fringes of friendly space. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Wafaapa Pab faith is shaken. |
7 |
34 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Voluntarily left Missionary/Humanitarian |
7 |
34 |
Retired. |
7 |
35 |
A new romantic starts. Gain an Ally. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |