Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Wahoikhoaw Aai's family’s ancestor was a trickster who deceived his enemies. |
0 |
0 |
Wahoikhoaw Aai's Father was a fool who gambled away much of Wahoikhoaw Aai's land. |
0 |
0 |
Wahoikhoaw Aai's ancestral territory is 2. |
0 |
0 |
Wahoikhoaw Aai is the second son. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Military Officer (Assassin). |
1 |
18 |
Garrison one of the richest Aslan worlds. |
1 |
18 |
Promoted to Military Officer (Assassin) rank 1. |
2 |
18 |
Continued as Military Officer (Assassin). |
2 |
22 |
Promoted to Military Officer (Assassin) rank 2. |
3 |
22 |
Continued as Military Officer (Assassin). |
3 |
23 |
Defeated in battle. Gain the foe who defeated you as a Rival. |
4 |
23 |
Became a Military (Flyer). |
4 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Became a Envoy (Duellist). |
5 |
29 |
Injured by an assassin. |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Switched to Military Officer (Leader) with previous rank. |
6 |
32 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
32 |
Failed to qualify for Outlaw Thief (Outlaw) and became a Yohai (outcast). |
7 |
32 |
Became a Outcast (Trader). |
7 |
36 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |
8 |
36 |
Continued as Outcast (Trader). |
8 |
37 |
Friends desert you. |