Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Walter Morrison's ship is damaged, and Walter Morrison have to hitch-hike Walter Morrison's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
25 |
A prank goes horribly wrong. Gain a Rival. |
2 |
25 |
Graduated with honors. |
3 |
25 |
Became a Merchant (Broker). |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Promoted to Merchant (Broker) rank 2. |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Moved to a new world. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
34 |
Walter Morrison faith is shaken. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |