Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Waseb We-e's work ends up coming home with Waseb We-e, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Waseb We-e run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
37 |
Waseb We-e learn something Waseb We-e should not have – a corporate secret, a political scandal – which Waseb We-e can profit from illegally. |
6 |
37 |
Gain a criminal contact. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |