Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
22 |
Wash Palmer learn something Wash Palmer should not have – a corporate secret, a political scandal – which Wash Palmer can profit from illegally. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
25 |
A revolution, attack or other unusual event throws Wash Palmer's life into chaos, forcing Wash Palmer to leave the planet. |
4 |
25 |
Failed to qualify for Explorer (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Army (Army Support) with the new title Private. |
4 |
27 |
Nearly killed. Fully recovered. |
5 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Someone more charismatic but less devout than Wash Palmer has become Wash Palmer's superior. |
5 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
31 |
Voluntarily left Mainstream Believer |
6 |
31 |
Returned to Citizen (Corporate). |
6 |
34 |
Wash Palmer gain experience in a technical field as a computer operator or surveyor. |
6 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
35 |
Continued as Citizen (Corporate). |
7 |
37 |
Political upheaval strikes Wash Palmer's homeworld, and Wash Palmer is caught up in the revolution. |
7 |
39 |
Forced to muster out. |