Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Wash Tucker botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Wash Tucker's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Wash Tucker come into conflict with a splinter group Wash Tucker's own religion which maintains Wash Tucker's version is the wrong one. Gain 2 Rivals. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |