Crewman Washington Read  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 42 M 5 (-1) 7 (0) 8 (0) 3 (-1) 4 (-1) 5 (-1)578345
Robust and healthy, Discreet
 
Skills
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Language (Floriani (Florian League)) 1
Recon 2
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 25
Agent Intelligence 01
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Amnesia.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Find valuable salvage.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 29 Contact with Government.
4 30 Continued as Drifter (Wanderer).
4 32 Washington Read run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Failed to qualify for Broker (Merchant).
5 32 Continued as Drifter (Wanderer).
5 33 Find valuable salvage.
5 36 Forced to muster out.
6 36 Became a Agent (Intelligence).
6 38 Nearly killed. Owe 6,250 for medical bills.
7 38 Failed to qualify for Corporate (Citizen).
7 38 Submitted to the draft.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 39 Imperial trade restrictions force Washington Read out of business.
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