Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
29 |
Wat Askar's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
30 |
Works is especially well received and popular, making Wat Askar a minor celebrity |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Entertainer (Performer) rank 1. |
6 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
41 |
Promoted to Entertainer (Performer) rank 2. |