Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Wayne Hogan's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Wayne Hogan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Gain Enemy if Wayne Hogan don't already have one. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Attempted a risky adventure and was injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Voluntarily left Barbarian |
6 |
36 |
Switched to Merchant (Free Trader). |
6 |
39 |
A new romantic starts. Gain an Ally. |