Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Became a Scout (Explorer). |
4 |
30 |
Wekeb Sekaeb's ship is damaged, and Wekeb Sekaeb have to hitch-hike Wekeb Sekaeb's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 1 Contacts. Gain 1 Enemies. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Wekeb Sekaeb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
34 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Became a Prisoner (Inmate). |
7 |
38 |
Disgraced. Word of Wekeb Sekaeb's criminal past reaches Wekeb Sekaeb's homeworld. |