Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 4. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
Weldon Abberton spend months in the dangerous criminal underworld. |
6 |
42 |
Promoted to Rogue (Thief) rank 5. |