Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
30 |
Failed to qualify for Corporate Agent (Agent). |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
33 |
Find valuable salvage. |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Wellington Priest's Contacts or Allies betrays Wellington Priest, ending Wellington Priest's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Opponents of Wellington Priest's belief system ambush Wellington Priest. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |