Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Owe 17,500 for medical bills. |
1 |
21 |
Gain Enemy if Wellington Read don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Wellington Read do not know what happened to Wellington Read. There is a gap in Wellington Read's memory. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
33 |
Arrested and charged. |
5 |
33 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
34 |
Became a Prisoner (Fixer). |
6 |
37 |
Good Behaviour. |
6 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
41 |
Vocational Training. |
7 |
42 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
42 |
Paroled from prison. |