Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Wesley Howlett's Contacts or Allies betrays Wesley Howlett, ending Wesley Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
23 |
Amnesia. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Wesley Howlett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
Established a network of contacts. Gain 2 contacts. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |