Wesley McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 42 M 8 (0) 4 (-1) 9 (1) 7 (0) 2 (-2) 3 (-1)849723
Rude
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Profession (Sports/Golf) 2
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 02
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Ambrose Hoffman Enemy 0 4 0 1 Darrian, Imperium (M/16)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Gained a contact.
1 26 Left the colonies.
2 26 Became a Rogue (Thief).
2 28 Crime pays off. Gain victim as Enemy.
3 30 Continued as Rogue (Thief).
3 33 Severely injured. Fully recovered. Owe 20,000 for medical bills.
3 34 Forced to muster out.
4 34 Became a Merchant (Merchant Marine) with the new title Crewman.
4 36 Imperial trade restrictions force Wesley McDermot out of business.
5 36 Failed to qualify for Explorer (Scout).
5 36 Became a Drifter (Scavenger).
5 39 Drafted into Infantry
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