Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
A good deal ensures Wessa Patesabda is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Wessa Patesabda's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A series of bad deals and decisions force Wessa Patesabda into bankruptcy. Wessa Patesabda salvages what Wessa Patesabda can. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Wessa Patesabda's Contacts or Allies betrays Wessa Patesabda, ending Wessa Patesabda's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Wessa Patesabda refused an offer of inducements to betray Wessa Patesabda's faith. Gain 4 enemies. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |