Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Wilburn Dickman have no idea what happened to Wilburn Dickman – they found Wilburn Dickman's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
Wilburn Dickman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
20 |
Failed to qualify for Scientist (Scholar). |
3 |
20 |
Became a Drifter (Barbarian). |
3 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
24 |
Continued as Drifter (Barbarian). |
4 |
25 |
Find valuable salvage. |
4 |
28 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
28 |
Voluntarily left Barbarian |
5 |
28 |
Failed to qualify for Artist (Entertainer). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Wilburn Dickman do not know what happened to Wilburn Dickman. There is a gap in Wilburn Dickman's memory. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Returned to Drifter (Barbarian). |
6 |
36 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
40 |
Wilburn Dickman come into conflict with a splinter group Wilburn Dickman's own religion which maintains Wilburn Dickman's version is the wrong one. Gain 1 Rivals. |