Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Willam Riley blame Willam Riley's commander. Gain commander as Enemy. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Severely injured. Owe 25,000 for medical bills. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Make an unexpected connection outside Willam Riley's normal circles. Gain a Contact. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Willam Riley's normal circles. Gain a Contact. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Willam Riley's belief system ambush Willam Riley. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Willam Riley's Contacts or Allies betrays Willam Riley, ending Willam Riley's career. That Contact or Ally becomes a Rival or Enemy. |