Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Winfield Lynch's Contacts or Allies betrays Winfield Lynch, ending Winfield Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Continued as Drifter (Scavenger). |
2 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
20 |
Became a Citizen (Corporate). |
3 |
22 |
Winfield Lynch rise to a position of power in Winfield Lynch's colony or corporation. |
3 |
24 |
Promoted to Citizen (Corporate) rank 1. |
4 |
24 |
Continued as Citizen (Corporate). |
4 |
25 |
Winfield Lynch is rewarded for Winfield Lynch's diligence or cunning. |
4 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
31 |
Winfield Lynch's business expands, Winfield Lynch's corporation grows, or the colony thrives. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
33 |
Winfield Lynch learn something Winfield Lynch should not have – a corporate secret, a political scandal – which Winfield Lynch can profit from illegally. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Scholar (Field Researcher). |
7 |
39 |
Winfield Lynch's work is sabotaged by unknown parties. Winfield Lynch start again from scratch. |