Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Wm Fuller's ship is damaged, and Wm Fuller have to hitch-hike Wm Fuller's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Drafted into Line/Crew |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Special assignment or duty on board ship. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Vessel participates in a notable military engagement. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
39 |
Wm Fuller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |