Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Aaron Bramer's work ends up coming home with Aaron Bramer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
20 |
Failed to qualify for Army Support (Army). |
3 |
20 |
Switched to Drifter (Scavenger). |
3 |
23 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
23 |
Became a Entertainer (Artist). |
4 |
24 |
Aaron Bramer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
24 |
Failed to qualify for Free Trader (Merchant). |
5 |
24 |
Switched to Drifter (Wanderer). |
5 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
28 |
Became a Scout (Surveyor). |
6 |
29 |
Spend several years jumping from world to world in Aaron Bramer's scout ship. |
6 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
32 |
Attempted to change assignments. |
7 |
32 |
Switched to Scout (Courier) with previous rank. |
7 |
33 |
Aaron Bramer survey an alien world. |
7 |
36 |
Promoted to Scout (Courier) rank 2. |
8 |
36 |
Continued as Scout (Courier). |
8 |
38 |
Spend several years jumping from world to world in Aaron Bramer's scout ship. |