Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Abel Carson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abel Carson fail to help. Gain an Enemy. |
1 |
20 |
Abel Carson have no idea what happened to Abel Carson – they found Abel Carson's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Abel Carson botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
39 |
Befriended by a senior agent. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
39 |
Voluntarily left Corporate Agent |
7 |
39 |
Became a Scholar (Physician). |
7 |
41 |
Entangled in a bureaucratic or legal morass that distracts Abel Carson from Abel Carson's work. |