Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Abraham Edye run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Abraham Edye is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
35 |
A series of bad deals and decisions force Abraham Edye into bankruptcy. Abraham Edye salvages what Abraham Edye can. |
7 |
35 |
Failed to qualify for Physician (Scholar). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
40 |
Attempted a risky adventure and was wildly successful. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 2. |