Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Infantry (Army). |
3 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
4 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |