Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 3 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Adolphus Lowther's work ends up coming home with Adolphus Lowther, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Adolphus Lowther's Contacts or Allies betrays Adolphus Lowther, ending Adolphus Lowther's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Enforcer (Rogue). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Adolphus Lowther run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Scout (Courier). |
6 |
33 |
When dealing with an alien race, Adolphus Lowther botch an opportunity to gather extra intelligence about them. |
6 |
33 |
Adolphus Lowther's ship is damaged, and Adolphus Lowther have to hitch-hike Adolphus Lowther's way back across the stars to the nearest scout base. |
6 |
33 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
34 |
Continued as Scout (Courier). |
7 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
38 |
Continued as Scout (Courier). |
8 |
40 |
Spend several years jumping from world to world in Adolphus Lowther's scout ship. |