Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Alan Phillips learn something Alan Phillips should not have – a corporate secret, a political scandal – which Alan Phillips can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
A revolution, attack or other unusual event throws Alan Phillips's life into chaos, forcing Alan Phillips to leave the planet. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Drafted into Line/Crew |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |